Worth Your Salt in Arc Raiders’ Shrouded Sky update is one of those quests that looks easy on paper but becomes a nightmare in practice. Unlike most side missions, which reward persistence with straightforward objectives, this one hinges on a single, unforgiving mechanic: only the first player to reach the final step can claim completion. The result? A quest that forces players to reset rounds or wait for a patch—if one ever arrives.
The mission itself is deceptively simple. Players must retrieve a prototype battery from a locked box in the northwest corner of Rocket Assembly, charge it using an industrial recharger, and then deposit it into a small drop-off container near the exit. But here’s the catch: once someone else has placed their battery in the box, the slot effectively locks. Your charged battery won’t register, leaving you with no choice but to restart the match or hope a teammate hasn’t beaten you to it.
The Step-by-Step Guide to Avoiding the Reset Loop
To maximize your chances, follow these actions in order
- Locate the starting point: Head to the northwest corner of Rocket Assembly, where the red walkways meet the Fuel Control and East Container Yard sections. The battery is stored in a box on an elevated platform near a row of red lockers.
- Retrieve the battery: Pick up the prototype battery from the box. It’s lightweight enough to carry without issue, so don’t waste time swapping weapons or gear.
- Charge it: Carry the battery to the Industrial Recharger machine in the center of the hangar. Use the handle on the side to activate the charging process—this step is instantaneous, so no waiting is required.
- Deliver it—if you’re first: Rush to the small open box in the northern corner of the hangar, adjacent to the exit. If another player hasn’t already placed their battery here, drop yours inside to complete the quest. If the slot is taken, you’ll need to restart the round.
There’s no need to extract with the battery or perform any additional actions. The moment it’s deposited, the quest marks as complete—assuming you weren’t the second (or third, or fourth) player to attempt it.
Why This Quest Feels Like a Design Flaw
Developers often include quests like this to encourage teamwork or exploration, but Worth Your Salt* leans heavily into frustration. The bug—or intentional limitation—creates an artificial scarcity that turns a five-minute task into a high-stakes gamble. It’s reminiscent of A Prime Specimen from the Headwinds update, where players were similarly locked out of progression due to a first-come, first-served mechanic.
For now, the only workarounds are either coordinating with teammates to ensure someone hasn’t beaten you to it or hoping the developers address the issue in a future patch. Until then, this quest might just be the most infuriating way to earn a handful of in-game rewards.
If you’re new to Arc Raiders*, the game blends third-person shooter chaos with loot-collection mechanics, all set on a procedurally generated surface. Quests like this one are meant to add structure, but when they’re riddled with technical hiccups, they risk overshadowing the experience entirely.
