Electronic Arts' Full Circle studio, responsible for developing the live-service game Skate, is undergoing significant changes as it seeks to redefine its team structure. The announcement follows a sharp decline in player engagement since the game's launch six months ago.

The studio, which released Skate with high hopes of building on the franchise's legacy, now finds itself at a crossroads. While peak concurrent players once reached 134,901, daily active users have plummeted to just over 2,000. This shift has prompted Full Circle to announce that it is 'reshaping' its team to better support the game's long-term future, with some roles being impacted by these changes.

Although the exact number of layoffs remains undisclosed, the studio has emphasized that those affected were integral to building Skate's foundation. The announcement comes on the heels of EA's acquisition by a consortium led by PIF, Silver Lake, and Affinity Partners, which has signaled a broader pivot toward AI-driven efficiency to manage costs and debt. This trend is not isolated; it reflects a larger wave of layoffs and studio closures sweeping through the gaming industry, particularly targeting live-service titles.

Full Circle Studio Reshapes Team Amid Skate's Struggles

A Statement of Transition

In a blog post addressing the community, Full Circle acknowledged the passion and creativity that players have brought to Skate. The studio expressed its commitment to evolving alongside the game, focusing on elements that matter most to its player base. However, this evolution necessitates changes in team structure, which will impact some roles. The statement also highlighted the contributions of those being let go, noting their deep involvement in shaping Skate's current experience.

Broader Industry Shifts

The restructuring at Full Circle is part of a broader narrative unfolding across the gaming industry. EA's recent cost-savings plan, centered on AI integration, aims to streamline operations and cut expenses. This strategy aligns with a growing trend where studios are reevaluating their approaches to live-service games, often in response to declining player engagement or financial pressures.

Looking Ahead

Despite the challenges, Full Circle has reaffirmed its commitment to Skate. The studio's blog post underscores its dedication to delivering consistently for players while acknowledging the need for transformation. As the industry grapples with these shifts, Skate's future remains a critical case study in navigating the complexities of live-service game development.